Halløj!

I’m Mads Winther 🧊

Based in Denmark, I’m a Computer Science student and aspiring Graphics Programmer. I love working from the ground up, understanding the foundations of the software and recreating interesting physics. Passionate about game-development, technicalities, and building cool stuff!

Moi

Overview

Currently in the first year of my studies at Copenhagen University. I have been programming as a hobby for over a decade, primarily working on games, mods and websites. Before coming to Copenhagen, I spent 3 years in the army both as infantry and artillery, specialising in radio communication and artillery coordination.

I'm looking to learn and grow in the industry of programming/software development, and I dont shy away from effort. Below is a quick look at the languages and frameworks I have knowledge of, in order of most used. The projects section contains a look into some of my work , some with documentation of specific solutions/implementations, repository links or a demo.

Languages

C#
C#
C++
C++
C
C
Python
Python
F#
F#

Engines and Frameworks

Unity
Unity
OpenGL
OpenGL
.NET
.NET
Blender
Blender
Adobe Photoshop
Photoshop

Projects

Starting screen from the FarmCode game.

Hoppy

Unity

·

C#

A mobile remake of the 2000s classic Icy Tower

rpgbg

RPG Systems

Unity

·

C#

RPG demo made for showcasing implementations of various mechanics.

Getting documented..
Stfdsf.

Farming Tracker

Java

An oldschool runescape plugin to track farming patch progress through the RuneLite client.

Being written...
Stfdsf.

unnamed

C++

·

OpenGL

Graphics renderer turned game engine, written from scratch supporting multiple graphics API (OpenGL, Vulkan). Integrates Jolt physics.

2026 © Mads Winther Nørgaard. Made with Svelte, JS & TS.