Click to place start (generates maze) → click goal → click to reset

Halløj!

I'm Mads Winther 🧊

Based in Denmark, I'm a Computer Science student and aspiring Graphics Programmer. I love working from the ground up, understanding the foundations of the software and recreating interesting physics. Passionate about game-development, technicalities, and building cool stuff!

Moi
Current project
unnamed
unnamed
C++ OpenGL Jolt
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Projects

Starting screen from the FarmCode game.

Hoppy

Unity

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C#

A mobile remake of the 2000s classic Icy Tower

rpgbg

RPG Systems

Unity

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C#

RPG demo made for showcasing implementations of various mechanics.

Tingr project screenshot.

Tingr

Flask

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Python

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PostgreSQL

A Tinder-like web app for discovering Danish political candidates aligned with your values.

Repo
Tetrahexa arena.

Tetrahexa

C++

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OpenGL ES

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SDL3

Arcade game with a modern approach. Several stages and infinite waves, dodge swarms and coordinate with team mates to take down unique events and bosses. Local and online coop.

Studiebøger course list.

Studiebøger

SvelteKit

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TypeScript

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SQLite

Easily sell or buy your course books by selecting your university and your course. No login, no bullshit!

Current
Stfdsf.

unnamed

C++

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OpenGL

Graphics renderer turned game engine, written from scratch supporting multiple graphics API (OpenGL, Vulkan). Integrates Jolt physics.


About

Currently at my third year of studies at Copenhagen University. I have been programming as a hobby for over a decade, primarily working on games, mods and websites. Before coming to Copenhagen, I spent 3 years in the army both as infantry and artillery, specialising in radio communication and artillery coordination.

I'm looking to learn and grow in the industry of programming/software development, and I dont shy away from effort. The projects section above contains a look into some of my work , some with documentation of specific solutions/implementations, repository links or a demo.